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shaungsimpson

Digital Hopeful
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Mother of god!

1 min read
So my motherboard died after 5 years of very rigorous use. That of course means reinstalling windows. Which means trying to transfer by many-fractured runtime to the new drive from the old... I feel the people who wrote the Geneva convention against cruel and unusual punishment may have been talking about things like this...

I'm slowly getting there, and I also seem to be fixing some issues from the old one in the process, but it is taking a LONG time, and is really fiddly. Thankfully Daz Install Manager made those products easy, but everything non-Daz related has had to be analysed and copied across. Worst is I still have yet to see if the surface settings etc that I used on nearly everything as my shortcuts will come across ok. Fingers crossed.

I also hope to save any of my characters I have previously created.
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Ok! I have something good coming! I have figured out how to transfer old favourite (I'm Australian, spellchecker. Deal with it) characters to genesis, and also use gen4 hair etc without losing all the necessary morphs. As well as how to add the smoothing modifier to make it semi dynamic too. I will put a tutorial up as soon as I get it organised, but basically, I get to use EVERYTHING I have for V/M4 and Genesis, without errors! Huzzah!

Sooooo, looks like all the girls are getting Genesis related goodness!
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I am currently in the process of sorting out my various runtimes for Daz. I had been having issues with some files since I removed RC 2 due to its unworkable buginess and reinstalled the more stable version 4. Anyway, between version 3 in various forms and version 4, plus several poser folders installed by bad installer programs I found my runtimes to be a pure mess. Then I had a "brilliant" idea! I could make it so much easier if I just plonked it all in the same content folder, folders dragged andf dropped and I was on my way to efficient runtime happiness..... or so I thought. Just a note, do NOT do that. I would strongly advise against condensing your runtimes unless you have the overriding need to (necessity or OCD.)

On the plus side I am learning alot about the capabilities of the database manager in DS4 and it seems to handle files being moved between multiple runtimes surprisingly well. If I can get it all sorted and understand what I do, I will write a tut on how to correctly condense multiple runtimes, and use the database manager to expedite the process. Anyway, think I am nearly done.

Create a nice day!
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I am on the verge of completing my best work yet, however due to a fairly detailed lighting setup I am now exceeding the 23h 59m 59s counter in D|S. It looks awesome, but I am getting rather impatient now. I have been contemplating halting the render and post editing to smooth the few tiles that still need refinement, but I am not sure I could do it witout detracting from the image.

/sigh

I have however had plenty of time to think while my computers CPU is otherwise involved.

I have some ideas on what to do next, involving more refinement of my DJ booth prop, and using the creating a centaur in Daz techniques to try and make a wemic (half man, half lion kick ass tribal warrior)

I have started a pencil drawing of the wemic I plan to use as a reference, although I'm not sure if I should upload it. I am not as happy with it as I had hoped. Due to a long period of neglect my manual art skills have atrophied a little, but with my renders taking longer these days due to increased complexity, I do plan to flex my sketching muscles and get them back in shape.

On the other hand, I may as well upload it as I have far less excellent things already loaded on my page. The reasoning has always been to show my progress as I develop (for those interested in such things).

I am also thinking about developing more as an artist these days, something I put aside for many reasons until recently. Back in High School I was very artistically inclined, I couldn't go more than a few hours without drawing, sketching, painting, sculpting etc. However, I at some point started focusing on things that "mattered" eg. money, work, bills. It wasn't that I didn't think art was important anymore, just that I didn't seem to have the time anymore, no matter how much I wanted it. When I had kids, there seemed even less time. Sadly this period lasted nearly a whole decade.

After some revelations, the relevant importance of living to work (which is what I ended up doing), or lack thereof, was shown to me in some rather brutal life lessons. I also think of my kids and want them to know that regardless of the pressure on them to work hard and make money, they also need to be happy. A large part of me that I had almost forgotten existed is returning and I am finding a large hole being refilled. It happened so gradually that I never realised I had made tiny compromise after tiny compromise until I nearly lost myself.

Anyway, like I said. Lots of time to think! ;p

Happy ending is I am working towards a degree that allows me to be creative and use my brain to solve problems (I am studying a degree in IT - Computer Science, code can be quite elegant!) and I make sure that regardless of other obligations in my life, I find some "me time" to sketch, play around in Daz, learn more about 3d modeling or spend time teaching my kids how to draw... and I have never been happier. :)

To borrow a great phrase,
Create a nice day!
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